There is a First Person exploration game. You explore the levels to find some artifacts before time is run out. Extra time gained through potions that are placed in the levels for extra help. The first Level is the gamification of the word Joy that you can explore in happy field and easy listening music and sound design. In the second level find the the gamified Sadness through a dark and dehydrated environment.  Search for the artifacts that are some of the symbols of hope. Gain some information and knowledge  about hope.

This work is a Msc Thesis of the Game Development in the Hellenic Open University.
Collaborate with https://salamander-makes-games.itch.io/dreamspaces

Movement: WASD
Speed: Left Shift
Interact: E Button
Navigation Look: Mouse

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